054 #054 Psyduck #056 Mankey 056

Golduck Golduck #055 - Duck Pokemon

Golduck
Hear Golduck's Cry
type Water
gender 50.0% Male50.0% Female
height 6'7" 1.7 m
weight 168.9 lb. 76.6 kg
generation
National: #055 | Johto: #139 | Hoenn: #159 | Sinnoh: #044

Family Family

General054
#054 - Psyduck
Level055
#055 - Golduck
Lv. 33

Breeding

Egg Groups Steps to Hatch
Water 1 | Ground 5,100

Moves Moves

Abilities

DampPrevents Selfdestruct, Explosion, and Aftermath from working while the Pokemon is in battle.
Cloud NineNegates all effects of weather, but does not prevent the weather itself.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
1ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
5Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
10DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
16ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
23ScreechNormalNone--4085%Lowers the target's Defense by two stages.
31Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
44Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
58Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM9Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Icy WindIceSpecial551595%Has a 100% chance to lower the target's Speed by one stage.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39SwiftNormalSpecial6020--Never misses.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM49Fury CutterBugPhysical202095%Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5FlashNormalNone--20100%Lowers the target's accuracy by one stage.
HM6WhirlpoolWaterSpecial351585%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
HM7WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
PsybeamPsychicSpecial6520100%Has a 10% chance to confuse the target.
PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
HypnosisPsychicNone--2060%Puts the target to sleep.
Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Cross ChopFightingPhysical100580%Has an increased chance for a critical hit.
Future SightPsychicSpecial10010100%Hits the target two turns later.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP80
Statbar
270 - 364270 - 364270 - 364
Attack82
Statbar
152 - 236169 - 263185 - 289
Defense78
Statbar
144 - 229161 - 255177 - 280
Sp. Attack95
Statbar
175 - 260195 - 289214 - 317
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed85
Statbar
157 - 242175 - 269192 - 295
TOTAL 500
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
174 1,000,000 75 70 Special Attack: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackGolduckGolduckGolduckGolduck
White
DiamondGolduckGolduckGolduckGolduck
Pearl
PlatinumGolduckGolduckGolduckGolduck
HeartGoldGolduckGolduckGolduckGolduck
SoulSilver
RubyGolduckGolduckGolduckGolduck
Sapphire
EmeraldGolduckGolduck
FireRedGolduckGolduckGolduckGolduck
LeafGreen
GoldGolduckGolduckGolduckGolduck
Silver
CrystalGolduckGolduckGolduckGolduck
RedGolduckGolduck
Blue
YellowGolduckGolduck

Flavor Text Flavortext

Black 2When its forehead shines mysteriously, Golduck can use the full extent of its power.
White 2
Black
White
DiamondA Pokemon that lives in lakes. It swims faster than any human swimming champion.
Pearl
Platinum
HeartGoldWhen it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
SoulSilverIt appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
RubyThe webbed flippers on its forelegs and hind legs and the streamlined body of GOLDUCK give it frightening speed. This Pokemon is definitely much faster than even the most athletic swimmer.
Sapphire
Emerald
FireRedThe forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
LeafGreenOften seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa.
GoldWhen it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
SilverIt appears by waterways at dusk. It may use tele­ kinetic powers if its forehead glows mysteriously.
CrystalIt swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.
RedOften seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Blue
YellowIts slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes.

Other Other

Name Etymology Gol (as in gold) + duck
054 #054 Psyduck #056 Mankey 056